Friday, September 16, 2011

Rules Errata

Here are a few rules tweaked we discussed and implemented.

4.7  Changing Units, Mid-Construction

If a unit if 50% or less complete, it can be changed to a different ship of the same class merely by changing the total spend to that of the new unit.

If a unit is more than 50% complete, it can be changed to a different ship of the same class by changing the total spend to that of the new unit AND adding 1 turn to the construction time.  If the newer unit’s cost would increase the construction time by 1 or more, then no additional time is required.


4.8 Upgrading Bases

Airbases may be upgraded to a larger version merely by paying the difference in cost.  The base is fully usable in its original form while being upgraded.

Shore Batteries may be upgraded to a larger version by paying the difference in cost + 50%.  While the base is being upgraded, the AA functions in its original form, but the Gunnery does not.


·          Heavy Shore Battery                  30 points          3 SPACES
o        Main 12/11/10/9  Sec 4/4/3  AA 6         Armor 5  Vital Armor 15  Hull 8
§         Land Base
§         Shore Battery
§         Extended Range 4
§         Heavy Guns.  This unit suffers -2 to each die roll when targeting Destroyers and Torpedo Boats at range 2 or more with its Main Guns.


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